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VFX Environmental Scene

I wanted mainly to work on the waterfall and water shader effect. The scene was provided by VFX Apprentice and I took the opportunity to push my project further by making a composition, setting different lightings and by creating more vfx to set three different moods : Spring/Summer days, Night, Autumn.

Credits :
Tristan Theunynck for his help on the butterfly effect.
Steve's tutorial for the foam effect.

Waterfall Spring or Summer's days

Waterfall by Night

Waterfall Autumn's day

Water Shader
I used the Single Layer Water Material for every water effect in the project, then I just made some slight change to obtain the effect I want. For exemple adding a texture distortion as a mask for the waterfall.

Water Shader
I used the Single Layer Water Material for every water effect in the project, then I just made some slight change to obtain the effect I want. For exemple adding a texture distortion as a mask for the waterfall.

The foam is made of a high res. plane with various noises (and speed) applied to it's WorldPositionOffset.

The foam is made of a high res. plane with various noises (and speed) applied to it's WorldPositionOffset.

Most Textures was made by me. 
The ones that wasn't are some noises and normal maps.

Most Textures was made by me.
The ones that wasn't are some noises and normal maps.